#include "minimgui.h" Context ui; bool init () { ui = context_init(); return true; } float time = 0; bool loop (float dt) { rectangle(ui, ((Rect){ .x = time / 10, .y = 0.1f, .w = 0.2f, .h = 0.2f }), .color = color_hex(0xffff0000)); time += dt; return true; } void deinit () { context_deinit(ui); } int main () { run(init, loop, deinit); return 0; }